Pieces Of Learning

Showing 37–48 of 992 resultsSorted by latest

  • Boredom Workbook for G/T Teens
    (0)

    Boredom Workbook for G/T Teens

    The Boredom Workbook for Gifted and Talented Teens contains five separate modules of activity-based handouts that will help teens learn more about themselves and find ways to prevent and overcome boredom. These modules serve as avenues for self-reflection and group experiences revolving around topics of importance. The activities in this workbook are user-friendly and varied to provide a comprehensive way of analyzing, strengthening, and developing characteristics, skills, and attitudes to inspire motivation.

    $24.95
  • Friendship Workbook for G/T Teens
    (0)

    Friendship Workbook for G/T Teens

    The Friendship Workbook for Gifted and Talented Teens contains five separate modules of activity-based handouts to help teens learn more about themselves while developing, maintaining, and building healthy, positive friendships. These modules serve as avenues for self-reflection and group experiences revolving around topics of importance. The activities in this workbook are user-friendly and varied to provide a comprehensive way of analyzing, strengthening, and developing characteristics, skills, and attitudes for being a better friend.

    $24.95
  • Motivation Workbook for G/T Teens
    (0)

    Motivation Workbook for G/T Teens

    The Motivation Workbook for Gifted and Talented Teens contains five separate modules of activity-based handouts that will help teens learn more about themselves while working on their motivation skills. These modules serve as avenues for self-reflection and group experiences revolving around topics of importance. The activities in this workbook are user-friendly and varied to provide a comprehensive way of analyzing, strengthening, and developing characteristics, skills, and attitudes for inspiring motivation.

    $24.95
  • Creativity Workbook for G/T Teens
    (0)

    Creativity Workbook for G/T Teens

    The Creativity Workbook for Gifted and Talented Teens contains five separate modules of activity-based handouts that will help teens learn more about themselves while enhancing their creativity. These modules serve as avenues for self-reflection and group experiences revolving around topics of importance. The activities in this workbook are user-friendly and varied to provide a comprehensive way of analyzing, strengthening, and developing characteristics, skills, and attitudes for inspiring creativity.

    $24.95
  • Underachievement and Overexcitabilities Front Cover
  • Treasure Island Escape Room
    (0)

    EBook – Escape Room – Escape from Treasure Island

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
  • EBook - Escape Room - Rescuing Snow White
    (0)

    EBook – Escape Room – Rescuing Snow White

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
  • Treasure Island Escape Room
    (0)

    Escape Room – Escape from Treasure Island

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
  • Escape Room - Rescuing Snow White
    (0)

    Escape Room – Rescuing Snow White

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
  • Cinderella Escape Room Unit
    (0)

    E-Book – Escape Room – Who Stole Cinderella’s Slipper?

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
  • E-Book - Escape Room - A Case of Mistaken Identity
    (0)

    E-Book – Escape Room – A Case of Mistaken Identity

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
  • Escape Room - A Case of Mistaken Identity
    (0)

    Escape Room – A Case of Mistaken Identity

    These new Escape Room Mysteries are sweeping the nation!

    Great for the entire class to work together to solve the clues or for smaller groups to solve individual clues.  Each packet contains the objectives, clues, instructions on organizing the class, and preparing the room. There are no locks for the teacher to set or the students to open.  Set-up time for the teacher is usually less than 15 minutes and the mystery can be solved within 30 to 45 minutes.

    $12.95
Select the fields to be shown. Others will be hidden. Drag and drop to rearrange the order.
  • Image
  • SKU
  • Rating
  • Price
  • Stock
  • Availability
  • Add to cart
  • Description
  • Content
  • Weight
  • Dimensions
  • Additional information
Click outside to hide the comparison bar
Compare
Shopping cart close